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NPC Generator

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Advanced [show]


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He wears his white hair up in a very large beehive style do. He has amber eyes and a blue hat with a white feather.

Personality: Calm and collected, he is a well trained Jeweler. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adelard was born on a far northern island where he grew up under the tutelage of his father, an expert Jeweler. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Adventurer again; and expand his business

Ideals: Gifted, Justice. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Adelard Sutton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Golden yellow topaz (700 gp). Malachite (5 gp). Star rose quartz (60 gp).


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Shepherd. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, William will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

William Mitchell, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Odo Richie, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Cartwright business at a young age. A gifted student he started as a Actor, but he got bored and became a Cartwright. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Artistic, Gifted, Logical. Bonds: Religious, Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Odo Richie, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Justin Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Depressed. Bonds: Adventurer, Immigrant, Job. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Justin Cornish, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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