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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Alston, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of bows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long blonde hair reaches down to her waist. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: Born to a Apothecary, her father struggled to pay the bills. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ermina's father didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Ermina Alston, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Geoffrey Watson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Rich, Adventurer, Family. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Watson, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Susannah Barton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She has the majority of her body covered in plate. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are green.

Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She served in the navy to pay for her family's outstanding loans. When Susannah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Susannah Barton, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Mary Garrick, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey armored body suit, with a simple brown line shooting up and back down. She has blonde hair. This violet eyed easterner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Mary's homeland. Mary decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Athletic, Fighting. Bonds: Guardian, Immigrant. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Mary Garrick, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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