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NPC Generator

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Advanced [show]


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy red suit. He sports a long white beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a very good compulsive liar and kleptomaniac.

History: Drogo was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Rich, Criminal record, Religious. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Drogo Barlow, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his mace ready. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Mentor, Criminal record. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Trym Cholmondeley, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has no hair. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Greedy, Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Gilbert Camden, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Allerton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with her god.

History: Born to a pair of adventurers, Rosalind grew up listening to her father's many stories. She worked as a nervous Courier and found it very stressful. She now travels the world, in search of power and loot.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Rosalind Allerton, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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