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NPC Generator

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Advanced [show]


Beatrice Skelton, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her red hair in a flapper bob. She has gleaming, smiling green eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She takes great joy in being the best Armorer in town.

History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Attractive, Job, Poor, Nature. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Beatrice Skelton, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He is an epitome of beauty. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Guy Barclay, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)9 (-1) 10 (+0)7 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Red garnet (120 gp). Aquamarine (700 gp).


Social Check DCs


Norman Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a tan suit. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Depressed, Insane, Fearful. Bonds: Criminal record. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Shirley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Agnes Beitz, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her long silver hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Adventurer. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Agnes Beitz, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Rock crystal (30 gp). Lapis lazuli (12 gp). Smoky quartz (30 gp). Deep green spinel (100 gp).


Social Check DCs

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