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NPC Generator

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Advanced [show]


Agnes Hayden, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears black trousers with tan and green striped suspenders. She wears various colorful collared shirts, and a wedding ring on her right hand. Her tied-back hair is golden. She has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Agnes embodies much of what other species detest in the Humans. She believes the world needs to unite to get rid of goblins once and for all.

History: Agnes was born the youngest of three triplets. While studying, she fell in love. They married and had a son. Days after completing her studies, news broke out that her hometown was attacked by goblins. Agnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Flaws: Antagonistic. Bonds: In love, Rich, Enemies, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Agnes Hayden, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)11 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Blue sapphire (1000 gp). Peridot (60 gp). Rich purple corundum (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. His red hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: This man loves music and to teach people music more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Glassblower, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic, Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Milton, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)4 (-3) 13 (+1)12 (+1)
Skills History +0, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical. Bonds: Slave, Attractive, Military. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Gerard Warwick, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Athletics +6, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Black pearl (200 gp). Zircon (60 gp). Bloodstone (60 gp). Azurite (11 gp).


Social Check DCs


Griselda England, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in a clean yellow cloak covering her clean studded leather. Her tied-back hair is brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Has a crush, Immigrant. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Griselda England, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Azurite (5 gp).


Social Check DCs

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