Wymar Northcott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and auburn. He has brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic. Bonds: Enemies, Criminal record, Adventurer. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 8 (-1) | 16 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 600 gp. Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Kitchur, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a white tunic with green highlights, and long blue pants that bunch up around his shoes and is in decent physical shape. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the east, but his parents moved at a very young age to the north. He moved out north to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Mundane, Insane. Bonds: Criminal record, Immigrant, Family, Has a crush. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jacoba Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her white hair is greasy and uncared for. Her violet eyes are passionate and lively.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Jacoba was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Many illithids want her driven away; and revenge
Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Sylvan, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Giselle Conway, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short. Her eyes, though not visible through her cowl, are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her first spouse was a Marshal, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 13 years.
Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother
Ideals: Fighting, Philantrophist. Bonds: Family, Religious, Job. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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