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NPC Generator

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Advanced [show]


Alexandre Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is singed and shortened. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Server

Voice: Whispers

Attributes [hide]

Alexandre Milton, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Percival Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Dyer, but he got bored and became a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Insane, Fearful, Antagonistic. Bonds: Job, Military. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Springfield, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. His silver hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To protect his home; and someone believes him a fraud

Flaws: Hedonist. Bonds: Religious, Adventurer, Enemies, Guardian. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Bertram Norton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Golden pearl (100 gp). Aquamarine (900 gp). Sardonyx (80 gp). Brown-green garnet (100 gp).


Social Check DCs


Helen Hornsby, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She wears a blue collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a bastard sword. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insane, Antagonistic, Insomniac. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Helen Hornsby, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 3 Smokesticks.


Social Check DCs

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