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NPC Generator

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Advanced [show]


Maynild Springfield, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and curly. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Military, Nature. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Maynild Springfield, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Violet garnet (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Graham, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She sports black long hair. She has hazel eyes.

Personality: A skeptical and narcissistic woman, Giselle's first love is herself. Her second love is also herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of western immigrants she idolized her father. When Giselle reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Opinionated. Bonds: Immigrant, Military. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Giselle Graham, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Coral (50 gp). Deep blue spinel (1400 gp). Hematite (15 gp). Peridot (60 gp).


Social Check DCs


Cecily Garfield, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Cecily was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for her; and to get a good night's sleep

Flaws: Disease, Addict, Lazy. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Garfield, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 16 (+3)18 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears baggy brown pantaloons and a white scarf. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Hadley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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