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NPC Generator

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Advanced [show]


Agatha Sutton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her golden hair is cut short with large spiked bangs in the front. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: She was born in the south. After coming to the age of reason, Agatha took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Retire the richest woman in the south; and she seems to be bored by most things

Ideals: Joker, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Immigrant. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Agatha Sutton, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Insight +1, Performance +6
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Alexandrite (800 gp). Freshwater pearl (15 gp). Deep green spinel (160 gp).


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a black scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: When he was but 7 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Criminal record, Immigrant. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Don Dumph, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is dressed in earthy colors with a blue and pastel handkerchief worn on his right side. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Extrovert, Entrepeneur, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Barney, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 4 (-3)10 (+0)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Emeny Tattersall, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly morningstars and warhammers. Her silver hair is unkempt and raggedy. Her hazel eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village she learned the ways of the warrior from her father. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Mason

Voice: Whispers

Attributes [hide]

Emeny Tattersall, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 6 (-2)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 3 Acid flasks. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs

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