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NPC Generator

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Advanced [show]


Gilbert Rutland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Selfish, Antagonistic, PTSD. Bonds: Family. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Gilbert Rutland, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)6 (-2) 15 (+2)9 (-1)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Alex Kendall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Stableman. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a ruler again

Ideals: Gifted. Bonds: Job, Attractive, Enemies, Nature. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Alex Kendall, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Henry Kimberley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His wide-brimmed hat is riddled with cuts and holes. His eyes are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Henry Kimberley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Jade (110 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Millicent Deighton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her skin is also unnaturally pale. Her black hair is lengthy. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Millicent took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Military, Guardian. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Millicent Deighton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).


Social Check DCs

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