Oriel Cornish, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is an amazing painter.
History: Oriel was born the youngest of three triplets. Her father was a soldier and died while she was still young. Oriel was left her father's suit of armor and trained in its use and care. By chance she met her brother recently and the two have been together since.
Motivation: Money/treasure.
Ideals: Extrovert, Gifted. Bonds: Rich, Family, Military. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Joan Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. She keeps her long white hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: When she was but 3 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people.
Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Goblin, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amber (120 gp). Onyx (70 gp). Violet garnet (1600 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.
Elizabeth Marlee, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her hair is silver and curly. Her eyes are blue and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the west her family was never financially stable. A gifted student she started as a Fortune-teller, but she got bored and became a Architect. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Addict, Impulsive, Racist. Bonds: Poor, Job. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). A small bag of saffron. (60 gp). Embroidered and bejeweled glove (1000 gp).
Aline Browning, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Aline does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Aline was born with her mother's beautiful face. When Aline reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels kind of lost in life.
Ideals: Opinionated. Flaws: Insomniac, Depressed. Bonds: Attractive, Military. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Sard (60 gp). Deep blue spinel (600 gp).
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