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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His eyes are likewise blue.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush

Ideals: Gifted, Philantrophist. Bonds: Attractive, Slave, Immigrant. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Mitchell, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Alexandrite (1300 gp). Amber (100 gp). Jet (100 gp). Violet garnet (1300 gp).


Social Check DCs


Lance Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in pastel turtlenecks beneath a grey coat with violet slacks. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Someone believes him a fraud; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Rich, Military, Enemies. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Lance Tyndall, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. White pearl (110 gp).


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, yellow shirt, and brown tie. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his white hair in a pixie cut. His eyes are hazel and beady.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Poor. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Everly, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with broad hat. His white hair is heavily combed to the right. This violet eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Don Merton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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