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NPC Generator

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Advanced [show]


Hadwisa Westbrook, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Shoemaker uniform. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Shoemaker for the past few years.

Motivation: She is content; and she is unsatisfied with her job

Flaws: Disease, Mundane, Shy. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Hadwisa Westbrook, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 9
Languages Common, Orc, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Star ruby (1000 gp). Brown-green garnet (60 gp). 1 Minor magic item.


Social Check DCs


Avelina Breeden, Female Human [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of death on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Avelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Avelina. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Avelina Breeden, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Deep blue spinel (1600 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is unkempt and raggedy. His eyes are amber and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Anselm Staurheim, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills History +4, Stealth +7
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gomory Ashton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. His skin is fair and his fingers are delicate and long. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. He worked as a nervous Animal Trainer and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Insomniac, Terse. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Gomory Ashton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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