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NPC Generator

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Advanced [show]


Joan Soames, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her blonde hair is heavily combed to the right. She has green eyes and a black hat with a red feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Joan is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Sensitive. Bonds: Family, Poor, Job, In love. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Joan Soames, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 17 (+3)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Heather Tinley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Sporting a brown mohawk this woman's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Heather studied abroad. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Disciplined, Gifted. Bonds: Job, Family, Religious. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Heather Tinley, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Byron, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. Her silver hair is well kept. Her eyes are violet and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great joy in being the best Fortune-teller in town.

History: Giselle was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Family, In love. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Giselle Byron, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Red garnet (100 gp). Hematite (16 gp). Fire opal (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Joan Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long silver hair reaches down to her waist. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. A true patriot, Joan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Fortune-teller, her father struggled to pay the bills. Joan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 5 years.

Motivation: She loathes her own lifestyle; and obtaining odd cultural human artifacts is her passion

Flaws: Depressed. Bonds: Adventurer, Job, Military, Poor. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Joan Gentry, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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