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NPC Generator

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Advanced [show]


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Anselm Winterbourne, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Ignan, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Wellington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears red cloth garments or leather armor. His red hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Wellington, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He inherited the family business which he has now maintained for 4 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Job, Criminal record. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Ernest Clapham, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Blue quartz (5 gp). Chalcedony (20 gp). Malachite (5 gp). Banded agate (5 gp). 1 Full Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Millicent Browning, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. Her silver hair is heavily combed to the right. Her eyes are violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.

History: She was born in the west. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted necromantic powers by her dying brother.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted. Bonds: Rich, Immigrant, Debt. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Millicent Browning, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Jasper (20 gp). Red garnet (50 gp).


Social Check DCs

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