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NPC Generator

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Advanced [show]


Peter Rayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown, dusty cloak. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Adventurer. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Rayden, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with Stetson hat. With a patchy golden beard and wild golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Architect. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. Gunter was born on a far western forest where he grew up under the tutelage of his father, an expert Architect. He now mingles about in high society.

Motivation: To be a Sailor again.

Flaws: Fearful. Bonds: Job, Immigrant, Rich. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Gunter Ashton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). Sard (20 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy and is close to two feet long. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Giselle studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Marry her sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Giselle Carlyle, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Eva Hornsby, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a green vest and prefers violet and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her golden hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Eva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. After coming to the age of reason, Eva took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Eva Hornsby, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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