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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heather Kelsey, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. She keeps her white hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small island village. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Heather Kelsey, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Margery Tyndall, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in a clean tan cloak covering her clean studded leather. Her hair is white and very short. Her face is scarred and worn.

Personality: This woman loves painting and to teach people painting more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Margery Tyndall, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Tourmaline (150 gp).


Social Check DCs


Anne Cornish, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.

History: She was born into a rich family. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their daughter. She worked as a Blacksmith, and she later adopted a second daughter.

Motivation: She has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Anne Cornish, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His auburn hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Criminal record, Family. Occupation: Assassin

Voice: American accent

Attributes [hide]

Arnold Stapleton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)16 (+3) 17 (+3)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Auran, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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