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NPC Generator

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Advanced [show]


Susannah Brixton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: Born in the east to a Gardener, Susannah learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Susannah was left her father's suit of armor and trained in its use and care. She struck the Gardener job and began her own company from there.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Military. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Susannah Brixton, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has a large grey mantle and cape that has been intricately interwoven into his green robe. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he's in love

Flaws: Disease. Bonds: Has a crush, Immigrant, Military, Job. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Atherton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Lapis lazuli (8 gp). Golden yellow topaz (500 gp). Sardonyx (80 gp). Emerald (900 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Robert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. His ears are large.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Robert Winterbourne, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Coral (140 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Aquamarine (400 gp).


Social Check DCs


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and tends to wear a large black jacket. His left hand appears badly burned and disfigured. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Eccentric and domineering, Gilbert will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Mason for hire.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Criminal record. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Gilbert Harley, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)17 (+3) 9 (-1)14 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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