Hugolina Graeme, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. Her golden hair is kept up in a ponytail inside a feathered hat. Her violet eyes lackadaisically let the world flow into them.
Personality: She can speak with the recently deceased. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted martial powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and to settle down with her crush
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Rich, Has a crush. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Katherine Spalding, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Katherine is combative with any and all who dare try her patience in the slightest.
History: She was born to loving parents in a slum to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Barkeep.
Motivation: Wants to open a new tavern; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright black suits and hats. His chestnut hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new spice merchant responsibilities is difficult
Flaws: Antagonistic, PTSD. Bonds: Poor, Job, Slave. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).
Randal Browning, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue feathered hat and blue clothes. His hair is white and curly. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Bookbinder, but he got bored and became a Carpenter. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business; and he has a crush on the local bookbinder
Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!