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Patrick Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a fancy violet suit. His hair is silver and very short. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: He is a Maurezhi in disguise. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he wants revenge against dire rats

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Patrick Berkeley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Rock crystal (80 gp).


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is kept up in a ponytail inside a deerstalker hat. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Military. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

William Harper, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 8 (-1)10 (+0)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 2 Thunderstones. 2 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Herleva Chatham, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a tan poncho over her likewise colored trousers and shirt. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Herleva was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Herleva took refuge in the ruined castle and found the beat up sai and armor she uses now. She inherited the family business which she has now maintained for 9 years.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Herleva Chatham, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Westcott, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her silver hair, when down, is lengthy. Her half smiles and green eyes are beguiling and draw you in.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast plains. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 7 years later her spouse died after the birth of her son. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Rich, Attractive, Nature, In love, Adventurer. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Elizabeth Westcott, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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