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NPC Generator

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Advanced [show]


Agnes Kitchur, Female Human [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her silver hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.

History: She was born in the south. A gifted student she started as a Brewer, but she got bored and became a Shipwright. She has worked as a Shipwright like her father before her.

Motivation: To end her boredom; and expand her business

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Agnes Kitchur, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 9 (-1)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Marley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair, when down, is lengthy. She has gleaming, smiling blue eyes.

Personality: She has always had a great fascination with Human culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Marshal, who enjoyed hunting, Beatrice was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beatrice took refuge in the old dungeon and found the beat up longbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Nature, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Beatrice Marley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Coral (150 gp).


Social Check DCs


Griselda Oakes, Female Human [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She has moderate length brown hair. She has a dull look in her green eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. Days after completing her studies, news broke out that her hometown was attacked by brigands. Griselda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Griselda Oakes, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black coat over a grey low-cut shirt, and a small hat upon his head. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Optimist. Flaws: Mundane. Bonds: Family, Criminal record, Enemies. Occupation: Beggar

Voice: American accent

Attributes [hide]

Dustin Walcott, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs

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