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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Isabella Graeme, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is bristling with hidden weapons, mostly ceremonial daggers and hammers. She wears her white hair down. Her eyes are brown and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is able to make almost anything out of random pieces of junk.

History: Isabella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently she has begun working with bootleggers and crooks.

Motivation: To pay off her debts; and a rival would like her out of the picture

Ideals: Gifted. Bonds: Attractive, Criminal record, Poor, Debt. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Isabella Graeme, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)17 (+3) 16 (+3)17 (+3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He sports a long chestnut beard, and similarly colored long hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: William hails from a village terrorized by gnolls. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

William Altham, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)17 (+3) 14 (+2)19 (+4)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Trym Langdon, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Yvonne Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. Her blonde hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.

History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yvonne took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Yvonne Wellington, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 5 (-3)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 7
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs

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