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NPC Generator

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Advanced [show]


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair, when down, is lengthy. This violet eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Insane. Bonds: Rich, Family, Immigrant. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Gerald Cooper, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Griselda Kendal, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. Her black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. Griselda was born on a far southern forest where she grew up under the tutelage of her father, an expert Dilettante. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Kendal, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp. Deep green spinel (40 gp). Deep blue spinel (1300 gp). Black opal (400 gp).


Social Check DCs


Maynild Rodney, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin green vertical stripes and tan pants. She carries with her a set of daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her white hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: She was born in the west. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Merchant

Voice: German accent

Attributes [hide]

Maynild Rodney, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Golden pearl (100 gp). Moss agate (10 gp). Fire opal (1200 gp). Lapis lazuli (10 gp).


Social Check DCs


Kody Carlton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears baggy black pantaloons and a brown scarf. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Carlton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1400 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs

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