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NPC Generator

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Advanced [show]


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his shield always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Enemies, Rich, Military. Occupation: Priest

Voice: American accent

Attributes [hide]

Gerard Snape, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Ignan, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Golden yellow topaz (700 gp).


Social Check DCs


Anne Garrick, Female Human [Permalink]

Personal [hide]

Description: This southern woman is well dressed, constantly wearing a black suit, tan shirt, and green tie. Her clothes are grease stained in places. Her long golden hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Humans. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: To be a Adventurer again.

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Anne Garrick, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Sarah Lindsey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a blue suit, grey shirt, and red tie. Her long auburn hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is harsh and unforgiving.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the west, certain she would find work there.

Motivation: She wants to meet her childhood hero.

Flaws: Insane, Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Sarah Lindsey, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 7 (-2)5 (-3)
Skills Insight +1, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Eloise Clifton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. Her wide-brimmed hat is riddled with cuts and holes. Her brown eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Eloise was born on a far northern plains where she grew up under the tutelage of her father, an expert Banker. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Eloise Clifton, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Star rose quartz (40 gp). 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Simple lock.


Social Check DCs

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