Ralf Everleigh, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is wearing a long, red, dusty cloak, and his gloved hand is found clutching a rapier. He keeps his blonde hair in a flapper bob. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ralf's homeland. Ralf decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist, Fighting. Flaws: Sensitive. Bonds: Immigrant, Enemies. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp.
Ella Anderton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple green line shooting up and back down. She has a slight overbite and is overall scrawny. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise hazel.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy and tries to find solutions quickly.
History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and further expansion of business
Flaws: Disease, Lazy. Bonds: Poor, In love. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Randal Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet cloak and cross-gartered tan stockings. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp.
Nicholas Clifton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He has a hunchback. With bright white hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants to get laid.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Alchemist’s fire. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
