Avice Springfield, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in earthy colors with a black and yellow handkerchief worn on her right side, and a wedding ring on her right hand. Her Stetson hat is riddled with cuts and holes. Her eyes are gray and she is always smoking a pipe.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: In love, Criminal record. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosalind Walpole, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue costume with the symbols of death on her torso. She wears her black hair down. Her eyes are amber and she is always smoking a pipe.
Personality: Rosalind wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: In love. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Tourmaline (50 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Appleton, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered greataxe and tarnished halberd as well. With bright red hair. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Always inclined to offer people food she seems plenty friendly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.
Motivation: Wants her loneliness to end.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Family. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. Chalcedony (70 gp). Obsidian (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Alby, Female Human [Permalink]
Personal [hide]
Description: This woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She is muscular with a powerful set of arms. She wears a broad hat to hide her balding. Her eyes are hazel and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better kind of golem.
Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Terran, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1 Half-Plate. 1 Full Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

