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NPC Generator

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Advanced [show]


Solomon Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Solomon Redfield, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red spinel (80 gp). Lapis lazuli (10 gp). Bloodstone (70 gp). Chrysoberyl (80 gp). 1 Half-Plate. 1 Breastplate. 1 Banded mail. 1 Full Plate.


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Gifted, Joker, Logical. Bonds: Criminal record. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Hubert Thorpe, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears professional attire. His tied-back hair is brown. His eyes are likewise green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Cynical. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Trym Morley, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Melissa Carlisle, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. Her hair is short and white. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She wants revenge against brigands; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melissa Carlisle, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)6 (-2) 7 (-2)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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