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NPC Generator

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Advanced [show]


Avelina Blankley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in a clean brown cloak covering her clean studded leather and is in decent physical shape. She has wavy chestnut hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Avelina Blankley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Moonstone (20 gp). Azurite (12 gp). Jasper (20 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Anne Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. Her skin is fair and her fingers are delicate and long. She has done her best to style her blonde hair to look like a famous performer. This brown eyed northerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She inherited the family business which she has now maintained for 4 years.

Motivation: A strong sense of loyalty to Human people; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Passionate. Flaws: Racist. Bonds: Immigrant, Rich, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Anne Hamilton, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple grey robe with blue stripes complete with hood. He keeps his long black hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Barber like his father before him.

Motivation: A rival would like him out of the picture; and to be a crown-heir again

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Anselm Marlee, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Chrysoprase (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Poor, Criminal record. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Everard Holton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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