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NPC Generator

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Advanced [show]


Jacoba Ramsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears baggy brown pantaloons and a grey scarf. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She hasn't been sleeping well lately.

Motivation: To be a Roofer again.

Ideals: Logical. Flaws: Insomniac, Impulsive. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Jacoba Ramsey, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 14 (+2)8 (-1)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Violet garnet (1200 gp). Sardonyx (70 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Mary Everly, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a brown collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears a feathered hat to cover her moderate length red hair. Her amber eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Mary Everly, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Banded agate (15 gp). Freshwater pearl (15 gp). Deep blue spinel (500 gp).


Social Check DCs


Herleva Tatum, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She keeps her chestnut hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Artistic, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Herleva Tatum, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +0 / 2d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Athletic. Flaws: Disease, Insane. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Henry Livingstone, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Black star sapphire (1400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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