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NPC Generator

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Advanced [show]


Raymond Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Quinton, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Tim Marleigh, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Obsidian (5 gp). Banded agate (5 gp).


Social Check DCs


Sarah Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a grey tunic with tan highlights, and long brown pants that bunch up around her shoes. Her brown hair is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Sarah Hadlee, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 9 (-1)16 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Tanglefoot bags. 1 Everburning torch. 4 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Mary Deighton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is short and chestnut. Her eyes, though not visible through her cowl, are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Spice Merchant business at a young age. Cursed with lycanthropy at a very young age, Mary has worked very hard to control her curse. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Mary Deighton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Rhodochrosite (6 gp). Azurite (6 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs

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