Manfred Hampton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, tan, dusty cloak. His white hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He became a Engraver soon after.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Impeccable. Flaws: Hedonist, Ugly, Disease. Bonds: Job. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Gentry, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears baggy tan pantaloons and a blue scarf. Her hair is white, silky, and of moderate length. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.
History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Alexandrite (1600 gp).
Ernest Addington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ernest was born with his father's beautiful face. After coming to the age of reason, Ernest took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Server; and he's attracted to the pc
Ideals: Fighting, Justice, Gifted. Bonds: Has a crush, Attractive. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Eye agate (12 gp). Sard (60 gp). Alexandrite (1500 gp).
Drogo Ashley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, tan shirt, and black tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of northern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Smoky quartz (80 gp).
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