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NPC Generator

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Advanced [show]


Avelina Yorke, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears a Stetson hat to hide her balding. She has several tiny sapphire earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich eastern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Rich, Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Avelina Yorke, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp. Rose (60 gp). Citrine (60 gp). Jasper (60 gp).


Social Check DCs


Sybil Reid, Female Human [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. She has blonde hair. Her gray eyes lackadaisically let the world flow into them.

Personality: This woman loves singing and to teach people singing more than just about anything. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Sybil never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to prove her worth to the world

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, In love. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Sybil Reid, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Woods, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear flannel. Her silver hair is styled in orderly dreadlocks. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This woman loves singing and to teach people singing more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Matilda hails from a village terrorized by illithids. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Entrepeneur. Bonds: Adventurer, Enemies, Religious. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Matilda Woods, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Freshwater pearl (9 gp). Jade (120 gp). Carnelian (20 gp). 2 Holy water. 4 Alchemist’s fire.


Social Check DCs


Margery Brixton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears tattered old clothes. Her white hair is unkempt and raggedy. Her blue eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Carpenter in town.

History: The child of northern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: She is unsatisfied with her job; and to be a sculptor again

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Margery Brixton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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