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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Egelina Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses like a well dressed Merchant does. Her whole body is exceptionally muscular. Her feathered hat is riddled with cuts and holes. She is baby faced.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Egelina was born the youngest of three triplets. Like her mother and her brother before her, after school she went straight into learning to become a Merchant. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants her found.

Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Egelina Hadleigh, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large blue jacket. He has dyed his greying white hair a little too much giving a sharp white color. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Stylist, who enjoyed hunting, Bertram was taken on many hunting expeditions. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy, Greedy. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Bertram Law, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Adelaide Clayton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She comes from a rich southern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Shy, Depressed. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Adelaide Clayton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Jane Graham, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. Her hair is chestnut and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she acts the brute, she is far gentler than she would appear. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the west her family was never financially stable. Jane was born on a far western island where she grew up under the tutelage of her mother, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and many goblins want her driven away

Ideals: Fighting. Bonds: Immigrant, Attractive, Poor. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Jane Graham, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)15 (+2) 18 (+4)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs

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