Susannah Tickle, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in white turtlenecks beneath a black coat with brown slacks. Her hair is always cut to a buzz. She has gleaming, smiling green eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Religious. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Golden yellow topaz (500 gp).
Susannah Kendal, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is thinning but still full. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.
History: She was raised in a plains tribe. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). Black pearl (400 gp).
Isabella Dudley, Female Human [Permalink]
Personal [hide]
Description: A 4'11" southern woman, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her silver hair is wavy and long. Her eyes are hazel and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy, self-centered, vain, and jealous.
History: She comes from a rich southern family. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Climber’s kit. 1 Superior lock. 1 Superior lock.
Randal Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with grey and violet striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy blonde hair. He has brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Disciplined, Gifted. Flaws: Racist, Mundane. Bonds: Nature. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (50 gp). Black star sapphire (1100 gp). Aquamarine (1500 gp). 1 Minor magic item.
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