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NPC Generator

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Advanced [show]


Joan Home, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her right hand. She has no hair. She has a dull look in her gray eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: In love, Rich. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Joan Home, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Obsidian (11 gp). Moonstone (40 gp). Tiger eye turquoise (11 gp). Azurite (11 gp).


Social Check DCs


Mary Hale, Female Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. During her travels, Mary and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mary discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mary fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To protect her home; and to clean up the streets

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Guardian, Religious. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Mary Hale, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her skin is fair and her fingers are delicate and long. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a island tribe. Her mother was a soldier and died while she was still young. Griselda was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Flaws: Shy. Bonds: Slave, Nature, Military, Family. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Griselda Reid, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Everard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Everard Hayhurst, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)4 (-3) 9 (-1)11 (+0) 16 (+3)4 (-3)
Skills Acrobatics +0, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp.


Social Check DCs

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