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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. He wears a feathered hat to cover his moderate length blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Dean Clare, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 15 (+2)9 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. A delicate brass dragon egg (50 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Rolf Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his mace. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: Gifted from a young age, Rolf studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Rolf Marleigh, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Sard (20 gp).


Social Check DCs


Hugolina Barclay, Female Human [Permalink]

Personal [hide]

Description: She has a large violet mantle and cape that has been intricately interwoven into her green robe. She has slicked back white hair. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.

History: Hugolina was raised in a hard working conservative environment. Her childhood dream was to be a Fisher, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Hugolina Barclay, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Zircon (80 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Meet up once more with his childhood friend.

Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Guy Everly, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs

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