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NPC Generator

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Advanced [show]


Avelina Beckwith, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She is typically in her Brewer uniform, and her gloved hand is found clutching a shield. Her auburn hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Shy, Fearful. Bonds: Job, Poor, Criminal record. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Avelina Beckwith, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Drogo Clifton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple blue robe with black stripes complete with hood. His skin is also unnaturally pale. He wears his golden hair up in a very large beehive style do. His eyes are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Drogo was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Drogo Clifton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)8 (-1) 4 (-3)15 (+2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. Black opal (1400 gp). Banded agate (16 gp). Moonstone (30 gp).


Social Check DCs


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt and is in decent physical shape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ernest hails from a village terrorized by orcs. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He's attracted to the PC; and someone believes him a fraud

Flaws: Shy, Antagonistic. Bonds: Enemies, Criminal record, Has a crush. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Denholm, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Medicine +3, Religion +7
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Golden yellow topaz (300 gp). Golden pearl (100 gp). Onyx (50 gp).


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky blue painted plate armor. He is muscular with a powerful set of arms. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer, Family. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Marlee, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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