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NPC Generator

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Advanced [show]


Geva Morley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has worked as a Armorer like her father before her.

Motivation: To be a Bookbinder again.

Bonds: Poor, Attractive, Guardian, Job. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Geva Morley, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Deception +3, History +6
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems, marred by sweets. His golden hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Immigrant, Family. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Anselm Payton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His auburn hair is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Persistence, Artistic, Gifted. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Shane Barclay, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Randal Law, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear green pants and tee shirts. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Fortune-teller father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Randal Law, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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