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NPC Generator

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Advanced [show]


Gerard Presley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan cloak and cross-gartered white stockings. His black hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Gerard Presley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Bloodstone (50 gp). Black pearl (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Drogo Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Drogo studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Ramsey, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Peridot (60 gp). Sardonyx (60 gp). Red-brown spinel (40 gp). Rose (60 gp).


Social Check DCs


Everard Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Forgetful. Bonds: Attractive, Military, Criminal record. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Everard Royston, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (8 gp). Rock crystal (60 gp).


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he prefers to wear flannel. He wears a small hat to cover his moderate length golden hair. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To be a Architect again; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Family, Adventurer, Job. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Bertram Tickle, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs

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