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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: Randal hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Expand his business; and to be a carpenter again

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Enemies, Job. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Randal Marlee, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a blue and black robe with the hood down. His long golden hair reaches down to his waist. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Anselm was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Military, Rich. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Anselm Dumph, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Royston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large tan jacket. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is irascible and easily irritated. She takes great joy in being the best Apothecary in town.

History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Apothecary.

Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Criminal record, Religious. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Geva Royston, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Azurite (10 gp). Deep blue spinel (1100 gp).


Social Check DCs


Hubert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Map Maker business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Map Maker like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Justice. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Hubert Yeardley, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Chalcedony (30 gp). Pink pearl (70 gp). Black star sapphire (1600 gp).


Social Check DCs

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