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NPC Generator

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Advanced [show]


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His white hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Religious, Rich. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Blankley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Jacobs, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Fiery yellow corundum (1200 gp). Golden yellow topaz (1100 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Flaws: Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Trym Gresham, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Red spinel (130 gp). Coral (130 gp). Red-brown spinel (130 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Reynard Browning, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His long black hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Reynard Browning, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Golden yellow topaz (1100 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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