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NPC Generator

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Advanced [show]


Trym Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He is physically well-built. His hair is white and curly. He has gleaming, smiling green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Job, Rich, Adventurer, Slave. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Trym Carlyle, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)16 (+3)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of the sun god on his torso. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Sensitive. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Bernard Washington, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He never swears and excessively uses polite adverbs when speaking. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich northern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Bonds: Family, Rich, Adventurer. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Gilbert Barney, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Azurite (4 gp). Red spinel (130 gp). Hematite (4 gp). Malachite (4 gp).


Social Check DCs


Nicholas Northcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a small hat. His eyes are blue and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east, but his parents moved at a very young age to the west. Nicholas was born on a far eastern plains where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Passionate. Flaws: Impulsive. Bonds: Immigrant. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Northcott, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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