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NPC Generator

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Advanced [show]


Avelina Sheldon, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is renowned for her bright red dresses and hats. Her brown hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: Born to a pair of adventurers, Avelina grew up listening to her mother's many stories. Her first spouse was a Apothecary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and doesn't want to be a carpenter and was forced into it by her family

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, Family, In love. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Avelina Sheldon, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Smoky quartz (40 gp). Aquamarine (1400 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Westcott, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. Her black hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are gray.

Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Alice took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Revenge.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Alice Westcott, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)10 (+0)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Peridot (60 gp). Jade (90 gp). 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized violet coat and is in decent physical shape. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. In his 10th year, his parents were killed by a orcs raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: A deep hatred of orcs.

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Peter Marlowe, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. 1 Half-Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Arnold Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Miller, who enjoyed hunting, Arnold was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and wants to raise his children well

Flaws: Shy, Insomniac. Bonds: Family, Nature, Has a crush. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Marley, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 9 (-1)4 (-3)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs

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