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NPC Generator

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Advanced [show]


Maynild Elton, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her white hair is lengthy and is close to two feet long. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.

History: She was born blind and as such lacked many opportunities for work. When Maynild reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Maynild Elton, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Heather Hackney, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple blue robe with pastel stripes complete with hood. She has brown hair. Her eyes are brown and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: Sold as a small child to a necromancer, Heather was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Mentor, Job. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Heather Hackney, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Arcana +6, Deception +6
Senses Passive Perception 10
Languages Common, Giant, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 pp. Jade (130 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Avice Barney, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman dresses in collared shirts and wears a proper scarf over her head. Her black hair is cut short. Her eyes are amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Mentor, Criminal record. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Avice Barney, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Blue star sapphire (1500 gp). Iolite (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Emeny Cotton, Female Human [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of longbows on her belt, each one with a opal on the hilt. Her moppish blonde hair is in a traditional bowl cut. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing music.

History: Emeny lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Fighting, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Emeny Cotton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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