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NPC Generator

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Advanced [show]


Griselda Hallewell, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a tan cloak and cross-gartered brown stockings, she is not a threatening figure. Her long brown hair reaches down to her waist. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Sailor father left her crippled. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Passionate, Fighting. Flaws: Addict, Impulsive, Disease. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Griselda Hallewell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Hugolina Carlyle, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her white hair, when down, is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Hugolina was born in the north. At a young age she loved to build and create. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: To protect her home; and a need for knowledge about a nearby landmark

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Adventurer, Guardian. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Hugolina Carlyle, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Obsidian (6 gp). Rhodochrosite (6 gp). Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Atterton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and she is greedy

Ideals: Justice, Artistic. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Emeny Atterton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 8 (-1)16 (+3)
Skills History +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a slight overbite and is overall scrawny. He wears his auburn hair down. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He became a Bounty Hunter soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Mentor, Job. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Nicholas Digby, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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