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NPC Generator

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Advanced [show]


Aldous Harlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Ugly, Racist, Disease. Bonds: Rich, Military. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Harlow, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: Born in the east to a Architect, John learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Conway, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Iolite (40 gp). Aquamarine (1200 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Heiser, Female Human [Permalink]

Personal [hide]

Description: A 6'1" southern woman, she wears a fancy violet dress. Her red hair, when down, is lengthy. She has several tiny jet earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and her religion dominates her actions

Ideals: Opinionated, Gifted, Athletic. Bonds: Attractive, Rich, Religious. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Hadwisa Heiser, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)7 (-2) 7 (-2)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Violet garnet (300 gp). Blue quartz (15 gp). Carnelian (30 gp). 1 Spyglass. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Williamina Ramsay, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She is an epitome of beauty. She has shaved her head bald. She has several tiny ruby earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Jeweler, but she got bored and became a Tanner. She inherited the family business which she has now maintained for 5 years.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Bonds: Rich, Attractive, Guardian, Job, Slave. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Williamina Ramsay, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs

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