Kassoon
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NPC Generator

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Advanced [show]


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Architect. He became a Architect soon after.

Motivation: To be a Jeweler again.

Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Percival Graham, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length brown hair. He has several tiny amber earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Rich, Attractive, Slave, Adventurer. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Trym Tatum, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)19 (+4)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His long blonde hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Thomas Richie, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Insight +3, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10 pp.


Social Check DCs


Ella Melancon, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. Her red hair is cut jaggedly and amateurishly. Her eyes are a pleasant violet.

Personality: Calm and collected, she is a well trained Miner. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A powerful slaver made her what she is. A few years later when the west was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Mundane. Bonds: Job, Immigrant, Mentor. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Ella Melancon, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Rock crystal (50 gp). Jasper (50 gp). Brown-green garnet (120 gp). Citrine (50 gp).


Social Check DCs

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