Margery Marston, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her auburn hair is heavily combed to the left. She has a dull look in her violet eyes.
Personality: Margery is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of drow once and for all.
History: Margery was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and she feels kind of lost in life
Flaws: Depressed, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 sp.
Millicent Fulton, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long auburn hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Millicent was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Apothecary. She struck the Apothecary job and began her own company from there.
Motivation: Many goblins want her driven away; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Randal Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky tan painted plate armor. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Shipwright profession.
History: Randal was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and expand his business
Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 4 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Ramsay, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her chestnut hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and wants to raise her children well
Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Half-Plate.
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