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NPC Generator

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Advanced [show]


Yvonne Altham, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her red robe and has her lance always slung over her shoulder. She is tall, broad shouldered and powerfully built. She wears her silver hair up. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Crown-heir, who enjoyed hunting, Yvonne was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Yvonne Altham, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling brown eyes.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of drow; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Roland Merton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)7 (-2) 12 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Malachite (13 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Nash, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Lewis Nash, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Sapphire pendant on gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Anne Oakley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dark leathers with embroidery. She wears her hair in dreadlocks. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Map Maker, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Guardian, Mentor, Job. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Anne Oakley, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs

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