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NPC Generator

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Advanced [show]


Oriel Conway, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She has a long black ponytail with little hanging trinkets. Her eyes are brown.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Oriel Conway, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Azurite (6 gp). Sardonyx (60 gp). Rhodochrosite (6 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Home, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of spears on her belt, each one with a opal on the hilt. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: Money/treasure.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ida Home, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush, Military, Family. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Gilbert Hamilton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Healer’s kit.


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple blue robe with green stripes complete with hood. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: The child of a Hunter, who enjoyed hunting, John was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Insomniac, Antagonistic, Racist. Bonds: Nature. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

John Tewksbury, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Masterwork Common Melee.


Social Check DCs

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